![]() The work is clear, crisp, and entirely consistent with the tone of the original Starlog publication, though it’s wholly original and far more accurate and expansive. It’s limited to 75 copies (Mine is number 7!). This is not the *full* manual, of course, but just a sort of extended teaser. I’ve been eagerly following this, and just last week he arranged for me to get a special preview edition. I’d never even heard of that before!įor several years now, Keith has been informing me that he’s working on a completely updated digital version of the complete Moonbase: Alpha Technical Manual. It was informative, too: He’d been briefly attached to a quickly-aborted official big-screen revival project. It was all pretty fascinating, he’s instantly likeable, and you can read that interview here. One of the happier moments in the early life of this website was when I actually got to *talk* to Keith about the plans and Space: 1999 in general. I don’t even have the full run, but my old Technical Notebook is so over-full I can’t get the rings to securely close. Hard to network, you know? Harder still to get paid.īut if you soldiered through, man oh man oh man, was it worth it! Great stuff, and plenty of it. Young, it’s just the limitations of working in a pre-online world on the fringes the fan community. The plans were hard to get, though, as anyone who tried to get ’em back in the day could tell you. So obviously Moonbase: Alpha has a lot of appeal to me, as a mad collector of these things. And “The Village” from The Prisoner doesn’t really count since it actually *was* a real place. Basically the T.O.S.-Era Enterprise, Moonbase: Alpha, the *first* season of SeaQuest only, “The Village“, and mayyyyyyyybe Babylon 5 on a good day, and that’s about it. Very few feel like something more than a soundstage. That is to say, very few of them feel like they exist when you’re not looking at them. Of all the SF shows I’ve ever seen in my life - movies, too - very, very, very few have an actual feeling of ’Place’ to them. Love the look, not the stories.Īnd that said, that’s why I wanted these plans, man! I *love* Moonbase: Alpha. When I watch it, I do it with the sound turned down, so I can just soak up the beautiful, sprawling sets, and the great miniature work without getting distracted by the inherent Space:1999-ness of it all. This was all pretty neat, and, of course, getting copies were a priority for me, even though I’m not a huge fan of the show. Eventually, most interestingly, he started designing his own sections of Alpha, based around things that logically had to be there, or were referred to in dialog, but never seen, or what have you. ![]() Young, however, decided to expand and complete the Technical Notebook by himself, both by making new pages to correct the wild inaccuracies in the initial printing, and making entirely new sections of areas omitted by the book. The project was a bust, and quickly abandoned. It was, however, intended to be updated, and came in a three-ring binder so that Starlog could send out periodic new pages. For those not in the know, he basically got a copy of the old “Moonbase Alpha Technical Manual” put out by Starlog in the 1970s, and quickly decided it was a very limited, slapdash, and generally inaccurate product all ‘round. ![]() In my capacity as “Keeper of the Sacred Blueprints,” I have long been aware of - and a fan of - Keith Young.
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